*You can also go from 230-250 by making Black Mageweave Boots (3 x Bolt of Mageweave, 2x Heavy Silken Thread, 2 x Thick Leather) x 20. This will cost you the extra Thick Leather, but will also be more likely to sell at the Auction House (due to the Engineering use; Gnomish Rocket Boots and Goblin Rocket Boots, which is in higher demand from Player vs. Player-action.
Welcome to our World of Warcraft Classic Leveling Guides List, Below we rank the Best and Fastest Classes to use when levelling from 1 to 60. We also made another section with what Talent Spec we think are the best for the tough levelling process that is Classic WoW, just below that you can find links to our complete guides for each class and our recommended Talent Build to use and locations to farm to make it faster and easier.
The great thing about talents is that everything is up to you! You’ll find a few recommended talent tree choices below, but feel free to move points around as you feel necessary. Depending upon the fighting situation you’re going into, you might want one set of talents over another. Take time to understand what your purpose is, which will help you decide what talents you’ll need to help achieve that.
Classic Feral Druid Tank Guide – WoW Classic 1.13 Classic WoW Feral Druid Tank guide. Learn everything you need to know about their Rotation, Talent Builds, Stat Priorities, BiS Gear, Consumables, Enchants, and more! Updated with the latest Classic WoW info! Classic Hunter DPS Guide – WoW Classic 1.13 Classic WoW Hunter DPS guide. Learn everything you need to know about their Rotation, Talent Builds, Stat Priorities, BiS Gear, Consumables, Enchants, and more! Updated with the latest Classic WoW info! Classic Priest Healing Guide – WoW Classic 1.13 Classic WoW Priest Healing guide. Learn everything you need to know about their Rotation, Talent Builds, Stat Priorities, BiS Gear, Consumables, Enchants, and more! Updated with the latest Classic WoW info! Classic Mage DPS Guide – WoW Classic 1.13 Classic WoW Mage DPS guide. Learn everything you need to know about their Rotation, Talent Builds, Stat Priorities, BiS Gear, Consumables, Enchants, and more! Updated with the latest Classic WoW info!
This is not going to be a talent by talent breakdown, although I might well sit down and write one of those if there’s interest. This is me giving you a look at various talent builds you can adopt once WoW Classic is out, and get an idea of what to aim for. In general, while leveling you should use your primary talent tree as your first one to spend points in — get up the tree to 31 and that big, primary attack (Mortal Strike, Bloodthirst or Shield Slam) as fast as possible. That’s a spec defining ability and you want to get it ASAP. From there, you can start spending points  in the other trees.

The rotation for an arms warrior is quite simple. Keep Rend applied at all times on your primary target. After that, use Mortal Strike on cooldown. When MS is on cooldown, use Overpower as a filler ability. When MS and OP are on cooldown, use Heroic Strike or Cleave depending on the number of enemies. Even though you can play arms, you’d probably have a better time going two-handed fury if you’re dedicated to a two-hander.
That same concept applies to all aspects of your character. While you may have made something work for leveling, you’ll now want to fine-tune it to get the most from your character. You might notice a distinct difference between a level 1 character and a level 60 character, but you’ll also be able to distinguish between a fresh level 60 warrior and a fully-optimized level 60 warrior. The optimized warrior will survive for much longer, and will deal far more DPS!
Blacksmithing – An obvious profession choice (especially if you chose mining) for warriors is blacksmithing. Blacksmithing entails the creation of plate armor and melee weapons, which are a warriors forte. While it is helpful to be able to make this equipment, you can have another high level blacksmith craft armor for you, which eliminates a need for blacksmithing, although it is useful.

Two handed fury is far less viable for Alliance players considering they don’t have access to shamans or Windfury. You’ll note that Improved Cleave is now standard, as you no longer need points in Dual Wield Specialization. You’ll also need to grab 3 points in Two-Handed Weapon Specialization found in the arms tree, the talent choice that really sets the build apart.
The rotation for an arms warrior is quite simple. Keep Rend applied at all times on your primary target. After that, use Mortal Strike on cooldown. When MS is on cooldown, use Overpower as a filler ability. When MS and OP are on cooldown, use Heroic Strike or Cleave depending on the number of enemies. Even though you can play arms, you’d probably have a better time going two-handed fury if you’re dedicated to a two-hander.
The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
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