So, if you happen to have two good 1h weapons, and are Fury specced, don't be afraid to try out dual wielding. Some people swear by it, and I can see why. Getting misses/parries with 2h weapon is cancer, and having two weapon swings for two different chances at crit, can really help smooth out your damage and make it less random. If you're still skeptical, I'd suggest trying it out once you get Thrash Blade, or if you happen to have a Flurry Axe. With really sick 1h weapons, dual-wielding can definitely feel great.
Below we list some of the Pros and Cons / Strength and Weakness of Leveling the Warrior Class in general. It’s worth noting that Warrior is one of the hardest Classes to Solo Level up in Classic WoW, you will want to find someone to level with. If you have a hard time finding some, try to Spec Protection and Tank Dungeons and other Farming areas with someone and share the XP with them.
Through out the game, the quest log will be capped to 20 many times.  The guide makes use of maximizing the total amount of quests you can accept at once.  Because of this it is important to follow the guide exactly and only accept quests if the guide tells you to so you won't run into issues not being able to accept a quest.  If you do accept a quest that is not listed in the guide, write it down because you may need to abandon it in order to keep following the guide if your quest log is full.
For the standard, dual-wielding fury talent tree, you’ll actually place 34 points into the fury tree and just 17 into arms. This allows you to acquire both ranks of Impale in the arms tree, while maximizing any damage bonuses found in the fury tree. Options here include selecting Improved Cleave over Improved Battle Shout in situations needing more area of effect damage.
For most situations, a 17/34/0 build should suit you well. However, some players have found success while playing a two-handed fury playstyle. Fury is largely focused around dual-wielding, but Horde players can benefit from a shaman’s windfury totem. Windfury will allow a Horde warrior to potentially get a free auto attack in, which is crucial for damage output and rage generation.
...but, in my experiences, I found dual wielding to be fine, but only if you're Fury. I found that having two weapon swings meant having twice as many chances to crit, which led to lots more Flurry procs. At level 50 with two blue 1h swords, my kill speed was just about the same as when I used an epic 2h axe. And I wasn't even specced into the offhand damage talent. If I got a good string of crits, I could smack mobs down in 15-20 seconds, and easily hit Bloodthirst every time it came off CD.
For the standard, dual-wielding fury talent tree, you’ll actually place 34 points into the fury tree and just 17 into arms. This allows you to acquire both ranks of Impale in the arms tree, while maximizing any damage bonuses found in the fury tree. Options here include selecting Improved Cleave over Improved Battle Shout in situations needing more area of effect damage.
The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
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