Jack of all trades — Arms/Fury/Protection 31/5/15. This build was the meat and potatoes Warrior build of classic WoW. This was the build you picked if you were going to do some tanking, some PVP, and you weren’t the main tank of your raid guild or just didn’t want to have to switch specs around constantly. It does a little bit of everything — it has Mortal Strike for those bosses that had a self heal, it lets you switch to a big 2h weapon (although you don’t get 2h Weapon Specialization) in your off hours, it’s basically the I’m not going to be the best at anything but I can do anything you need spec. There are variants for players who wanted to do more damage — swapping out Improved Thunder Clap and Hamstring for 2h Weapon Spec, for example.
Critical Strike – After reaching the soft hit cap of 8%, you’ll want to stack as much critical strike as possible! Critical strikes are helpful to any class, but warriors in particular benefit from talents that make crits even more important. 2 points in Impale will increase the damage of critical strikes by 20%, while 5 points in Flurry allow you to gain a 30% attack speed bonus to your next 3 swings after you’ve actually landed a crit.
Despite tauren and trolls being good choices, the clear standout winner is an orc. Not only do orcs have a passive weapon skill boost when using axes, but they also have one of the strongest racial damage abilities in the entire game, Blood Fury. Blood Fury is insanely powerful for warriors, boosting attack power by 25% for a whole 15 seconds at the cost of reduced healing. Even better, it has just a 2 minute cooldown. Hands down, you’ve got to be an orc if you really care about maximizing your DPS.
CLOSED BETA TEST & STRESS TESTS – Starting May 15, select WoW players will be invited to participate in a small-scale, focused closed beta test, helping ensure WoW Classic nails its goal of authenticity. Players will also get a chance to help put our servers and technology through the paces in a series of stress tests from May through July—opt in now at www.wowclassic.com!
Your main damage cooldown is Death Wish, which boosts your damage by 20% and gives you fear immunity at the expense of taking 20% more damage for 30 seconds. It has a 3 minute cooldown, so you’ll want to use it at times that’ll allow you to use it as many times in a fight as possible. Unless you specifically need to save damage cooldowns for a burst phase, you can use it at the beginning of a fight and on cooldown to maximize uptime.