For each character level (up to 60), there will be 5 levels worth of weapon skill. This means that each different weapon skill requires 300 levels on a level 60 warrior. The reason why this matters is because of how glancing blows work on enemies. The basic concept behind weapon skill is that a higher weapon skill will result in less damage lost. With a lower weapon skill, your attacks have a chance of dealing reduced damage.
In-Game Addon Version of My Leveling Guides:  As of June 6th the In-Game Addon version of my leveling guides has began construction!  It will be a long road before it's finished completely, so I cannot guarantee how much of it will be ready for Classic Launch but there is a decent chance that some starting zones will be complete for it by then.  It will be full of features, including:  waypoint arrows, automatic updating, and much more.  More features will be available for it overtime too.
When it comes to gearing and picking enchants, you’ll need to understand stat priority. Stat priority refers to a concept in which specific stats are more important than others. Every single class has different stat priorities, as their abilities and attacks all scale differently. Warriors, especially dual-wielding fury warriors, have an even bigger importance when it comes to stat priority because there are stat requirements they must reach in order to consistently deal damage.
For the standard, dual-wielding fury talent tree, you’ll actually place 34 points into the fury tree and just 17 into arms. This allows you to acquire both ranks of Impale in the arms tree, while maximizing any damage bonuses found in the fury tree. Options here include selecting Improved Cleave over Improved Battle Shout in situations needing more area of effect damage.
The rotation for an arms warrior is quite simple. Keep Rend applied at all times on your primary target. After that, use Mortal Strike on cooldown. When MS is on cooldown, use Overpower as a filler ability. When MS and OP are on cooldown, use Heroic Strike or Cleave depending on the number of enemies. Even though you can play arms, you’d probably have a better time going two-handed fury if you’re dedicated to a two-hander.
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That same concept applies to all aspects of your character. While you may have made something work for leveling, you’ll now want to fine-tune it to get the most from your character. You might notice a distinct difference between a level 1 character and a level 60 character, but you’ll also be able to distinguish between a fresh level 60 warrior and a fully-optimized level 60 warrior. The optimized warrior will survive for much longer, and will deal far more DPS!

Your top priority is to use Bloodthirst on cooldown. While BT is on cooldown, you’ll want to use Whirlwind. If you have BT coming off cooldown, don’t use WW unless you’ll still have enough for BT right as it comes off cooldown. When both BT and WW are on cooldown, you can use your rage dump abilities. For single target, you can use Heroic Strike, but you’ll want to use Cleave for more than one enemy. The final ability on the rotation is Overpower, which does require you to switch into Battle Stance. Because of this, you’ll only want to switch to Battle Stance to use OP when BT and WW are on cooldown and you have less than 50 rage. When an enemy reaches 20% health, your rotation becomes Execute and Execute alone.
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