":"  -  Any time a step ends in a ":" instead of a "." means that the next step is part of the current step you are on.  This generally means the next step should be done while working on the current step.  This means every "start working on" or "continue working on" will end in a ":".  But this is used with other occasions as well, so keep this in mind.
The Armadillo — Arms/Fury/Prot 11/5/35. This was a main tanking build that basically traded away offense for defense. There were too many variants to list, but the biggest wasn’t a variant at all, but was instead this Arms 11/Prot 40 build that traded away the 5 points in Fury for Cruelty with full 1h Weapon Specialization and Improved Taunt. Neither of these builds could generate much DPS — this was purely about threat and survival, and any farming or otherwise playing outside of a dungeon or raid would often require you to spend gold on a respec (no multiple talent specs back then) or to have friends who would come kill stuff while you tanked it.
Engineering is the one must-have profession if you care about powerful combat tools such as Goblin Sapper Charge, Arcanite Dragonling, and Hyper-Radiant Flame Reflector. It also provides great convenience through Dimensional Ripper - Everlook and Ultrasafe Transporter: Gadgetzan. All of these tools are only usable by Engineers, which makes it the top profession for maximizing your performance in WoW Classic, at maximum level.
As many of you know, leveling a Warrior in Classic is not easy - it’s almost like playing the game on hard mode. Despite having low mobility, low sustain, and the highest gear dependence in the game, Warriors are by far the most played class in Vanilla. There is a sort of masochistic appeal to leveling the hardest class in the game. To some, this epic challenge provides the purest Vanilla experience, and watching an expert pilot this class with finesse is like watching an artist at work.
Hit Cap to 8% – The utmost priority lies with raising your hit cap to a minimum of 8%. If you’re dual-wielding, the hit cap is actually 27%, but that value is almost impossible to reach, especially if you’ve just reached level 60. With that in mind, your special abilities (think rotational abilities like Bloodthirst and Whirlwind) only require 8% to actually hit. This does mean that as a dual-wielding fury warrior, you will miss auto attacks, but all of your special abilities that consume rage will hit.
For each character level (up to 60), there will be 5 levels worth of weapon skill. This means that each different weapon skill requires 300 levels on a level 60 warrior. The reason why this matters is because of how glancing blows work on enemies. The basic concept behind weapon skill is that a higher weapon skill will result in less damage lost. With a lower weapon skill, your attacks have a chance of dealing reduced damage.
So, if you happen to have two good 1h weapons, and are Fury specced, don't be afraid to try out dual wielding. Some people swear by it, and I can see why. Getting misses/parries with 2h weapon is cancer, and having two weapon swings for two different chances at crit, can really help smooth out your damage and make it less random. If you're still skeptical, I'd suggest trying it out once you get Thrash Blade, or if you happen to have a Flurry Axe. With really sick 1h weapons, dual-wielding can definitely feel great.
As a warrior, you need to be up close and personal in order to deal damage. This puts you directly in harm’s way, so you’ll need to keep a close eye on your character to ensure your safety! Make sure to run out of fire on the ground, and never attack bosses from the front! This will allow them to dodge and parry your abilities, effectively reducing your DPS.
I am currently working full time on my Vanilla WoW leveling guides.  Soon there will be a 1-60 speed leveling guide for Alliance, along with in-game guide versions available for my members area.  As of right now, there is no members area, but if you would like to show support for my efforts into this project, you can simply donate to me via Patreon if you like (you will get some cool rewards in return).  Or you can donate directly with PayPal if you like.  All donations are highly appreciated and they will only motivate me more to continue making the best vanilla WoW leveling guides on the web.
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