Warriors are the undisputed kings of WoW Classic tanking, being capable of swapping between excellent defensive capabilities plus decent threat building, or excellent threat building plus decent defensive capabilities. They also have multiple ways to taunt back enemies, or otherwise catch up and crowd control them before casualties happen among their allies.
For each character level (up to 60), there will be 5 levels worth of weapon skill. This means that each different weapon skill requires 300 levels on a level 60 warrior. The reason why this matters is because of how glancing blows work on enemies. The basic concept behind weapon skill is that a higher weapon skill will result in less damage lost. With a lower weapon skill, your attacks have a chance of dealing reduced damage.

Slam Fury Build — 19/32 or 20/31 Fury. This build comes in several varieties. This one makes sure to get Bloodthirst, the signature Fury attack, but it doesn’t include Improved Execute and it doesn’t have full 2h Weapon Specialization from the Arms tree. This variant, which is the one I used, doesn’t go full into Improved Slam so the cast time is a bit longer, but it has Improved Execute and full 2h Weapon Specialization. You can do without Bloodthirst entirely if you prefer, and still get Improved Slam, Flurry, and 2h Weapon Spec all maxed out, which some players preferred. All of these builds used 2h weapons in PVE content, as Fury was basically untenable in PVP, although I still did PVP in my variant of the spec. By the end of classic WoW my gear allowed me to do fairly well, but it was a handicap and I knew it.


Your main damage cooldown is Death Wish, which boosts your damage by 20% and gives you fear immunity at the expense of taking 20% more damage for 30 seconds. It has a 3 minute cooldown, so you’ll want to use it at times that’ll allow you to use it as many times in a fight as possible. Unless you specifically need to save damage cooldowns for a burst phase, you can use it at the beginning of a fight and on cooldown to maximize uptime.
This section gets a bit more in-depth as a Classic WoW Best Spec For Leveling Up Tier List, where certain classes can a have a really good spec for levelling while the other talent specs are more useful in PVP. Just below this, you can find links to our complete levelling guides for each class, where you can view to find all the information you will need to level up fast. This includes easy to gather weapons, locations you can farm mobs and a complete talent spec build we recommend while going from 1-60 in classic wow.
This is not going to be a talent by talent breakdown, although I might well sit down and write one of those if there’s interest. This is me giving you a look at various talent builds you can adopt once WoW Classic is out, and get an idea of what to aim for. In general, while leveling you should use your primary talent tree as your first one to spend points in — get up the tree to 31 and that big, primary attack (Mortal Strike, Bloodthirst or Shield Slam) as fast as possible. That’s a spec defining ability and you want to get it ASAP. From there, you can start spending points  in the other trees.
Others – The consumables mentioned above are often considered essential. There are still other items you can acquire to optimize even further, but aren’t as important or impactful as the ones mentioned above. You can benefit from Scroll of Strength, which gives +17 Strength for 30 minutes, or Scroll of Agility, which gives the same amount of agility instead. These are random drops from enemies and chests, so farming them is unreliable.

The Horde levels 50-60 guide has been rewritten and revamped.  My 1-60 Horde leveling guide is now completely updated for the 1.12 Drums of War patch.  As you can see it is about 15% larger than the 40-50 guide (single largest guide page yet).  There is also a lot of route changes.  I moved the entire Silithus section from level 55 to level 58, which allowed me to include a lot more quests for that zone.  There is also a lot of other improvement to the route, including adding a lot more quests into the guide, mostly from Moonglade, Silithus and Eastern Plaguelands.  This will make the final level 59 grind much shorter.
When it comes to gearing and picking enchants, you’ll need to understand stat priority. Stat priority refers to a concept in which specific stats are more important than others. Every single class has different stat priorities, as their abilities and attacks all scale differently. Warriors, especially dual-wielding fury warriors, have an even bigger importance when it comes to stat priority because there are stat requirements they must reach in order to consistently deal damage.

Welcome to our World of Warcraft Classic Leveling Guides List, Below we rank the Best and Fastest Classes to use when levelling from 1 to 60. We also made another section with what Talent Spec we think are the best for the tough levelling process that is Classic WoW, just below that you can find links to our complete guides for each class and our recommended Talent Build to use and locations to farm to make it faster and easier.

When it comes to gearing and picking enchants, you’ll need to understand stat priority. Stat priority refers to a concept in which specific stats are more important than others. Every single class has different stat priorities, as their abilities and attacks all scale differently. Warriors, especially dual-wielding fury warriors, have an even bigger importance when it comes to stat priority because there are stat requirements they must reach in order to consistently deal damage.


The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
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