Classic Feral Druid Tank Guide – WoW Classic 1.13 Classic WoW Feral Druid Tank guide. Learn everything you need to know about their Rotation, Talent Builds, Stat Priorities, BiS Gear, Consumables, Enchants, and more! Updated with the latest Classic WoW info! Classic Hunter DPS Guide – WoW Classic 1.13 Classic WoW Hunter DPS guide. Learn everything you need to know about their Rotation, Talent Builds, Stat Priorities, BiS Gear, Consumables, Enchants, and more! Updated with the latest Classic WoW info! Classic Priest Healing Guide – WoW Classic 1.13 Classic WoW Priest Healing guide. Learn everything you need to know about their Rotation, Talent Builds, Stat Priorities, BiS Gear, Consumables, Enchants, and more! Updated with the latest Classic WoW info! Classic Mage DPS Guide – WoW Classic 1.13 Classic WoW Mage DPS guide. Learn everything you need to know about their Rotation, Talent Builds, Stat Priorities, BiS Gear, Consumables, Enchants, and more! Updated with the latest Classic WoW info!

The Frantic Fury — Arms 11/Fury 40. This is the classic DW Fury build. There are variants, of course — there were always variants — but this is a standard build that makes sure to get Bloodthirst, full Flurry, and Improved Heroic Strike. Many a Fury Warrior hated those 2 points in Deflection, but there was no way to move down the Arms tree without them. Quite a few Warriors used this variant, that traded away the Improved Berserker Rage talent for Improved Intercept. I was a 2h Fury, but I raided with quite a few Fury Warriors who loved Imp Intercept.


In-Game Addon Version of My Leveling Guides:  As of June 6th the In-Game Addon version of my leveling guides has began construction!  It will be a long road before it's finished completely, so I cannot guarantee how much of it will be ready for Classic Launch but there is a decent chance that some starting zones will be complete for it by then.  It will be full of features, including:  waypoint arrows, automatic updating, and much more.  More features will be available for it overtime too.

The warrior class is a staple of WoW Classic, often remembered for charging all across the battlefield and wreaking havoc on low-health enemies with execute. While warriors might be a fantastic class at level 60, they’re fairly difficult to level because of how dependent they are on gear, specifically weapons. Without a good weapon, any warrior lacks the strength they need to eliminate their foes!

Mobs out in the open world generally have a higher movement speed and higher attack speed than you. If you were to stand still and trade hits with a mob back and forth you may end up trading 1 of your Auto attacks for 2+ of theirs. If executed properly, The Hamstring Method allows you to trade 1 hit for 1 hit with a target, drastically reducing your damage taken while not reducing your damage at all since you are monitoring your natural auto attacks with the swing timer.

Warriors are the undisputed kings of WoW Classic tanking, being capable of swapping between excellent defensive capabilities plus decent threat building, or excellent threat building plus decent defensive capabilities. They also have multiple ways to taunt back enemies, or otherwise catch up and crowd control them before casualties happen among their allies.
CLOSED BETA TEST & STRESS TESTS – Starting May 15, select WoW players will be invited to participate in a small-scale, focused closed beta test, helping ensure WoW Classic nails its goal of authenticity. Players will also get a chance to help put our servers and technology through the paces in a series of stress tests from May through July—opt in now at www.wowclassic.com!

The Dedicated Offtank — Arms/Protection 31/20. This build still allows for some oomph when you’re not tanking but focuses more heavily on tanking, with a full 20 points in Protection for picking up some Defiance and Improved Shield Block. It’s still not a main tanking build, but it gives you options for when you’re not raiding or running a dungeon and a lot of Warriors used it in classic. You can vary it up by altering how many points you put in Defiance vs. other talents, like this version that gets you Last Stand, which many tanks swore by.
So, if you happen to have two good 1h weapons, and are Fury specced, don't be afraid to try out dual wielding. Some people swear by it, and I can see why. Getting misses/parries with 2h weapon is cancer, and having two weapon swings for two different chances at crit, can really help smooth out your damage and make it less random. If you're still skeptical, I'd suggest trying it out once you get Thrash Blade, or if you happen to have a Flurry Axe. With really sick 1h weapons, dual-wielding can definitely feel great.
The Horde 12-20 (Barrens + Stonetalon Mountains) guide has been rewritten and revamped.  In addition, there has been numerous tweaks to the speedrun route to make things faster and easier to follow.  Also, in case you haven't noticed I am now adding about 40% more info per step and redoing all the images.  Unlike with my previous vanilla guides, I am now giving a brief explanation of where to go and what to do with each step along with any other helpful tips.

For most situations, a 17/34/0 build should suit you well. However, some players have found success while playing a two-handed fury playstyle. Fury is largely focused around dual-wielding, but Horde players can benefit from a shaman’s windfury totem. Windfury will allow a Horde warrior to potentially get a free auto attack in, which is crucial for damage output and rage generation.
PHASED CONTENT ROLLOUT – Following its launch, World of Warcraft Classic’s content will be released over the course of multiple phases reflecting the game’s original order. Re-experience WoW history unfolding as heroes gear up for Blackwing Lair; players battle for PvP Honor and Rank rewards; and entire realms band together to open the gates of Ahn’Qiraj.

*You can also go from 230-250 by making Black Mageweave Boots (3 x Bolt of Mageweave, 2x Heavy Silken Thread, 2 x Thick Leather) x 20. This will cost you the extra Thick Leather, but will also be more likely to sell at the Auction House (due to the Engineering use; Gnomish Rocket Boots and Goblin Rocket Boots, which is in higher demand from Player vs. Player-action.
*You can also go from 230-250 by making Black Mageweave Boots (3 x Bolt of Mageweave, 2x Heavy Silken Thread, 2 x Thick Leather) x 20. This will cost you the extra Thick Leather, but will also be more likely to sell at the Auction House (due to the Engineering use; Gnomish Rocket Boots and Goblin Rocket Boots, which is in higher demand from Player vs. Player-action.
For the standard, dual-wielding fury talent tree, you’ll actually place 34 points into the fury tree and just 17 into arms. This allows you to acquire both ranks of Impale in the arms tree, while maximizing any damage bonuses found in the fury tree. Options here include selecting Improved Cleave over Improved Battle Shout in situations needing more area of effect damage.
Critical Strike – After reaching the soft hit cap of 8%, you’ll want to stack as much critical strike as possible! Critical strikes are helpful to any class, but warriors in particular benefit from talents that make crits even more important. 2 points in Impale will increase the damage of critical strikes by 20%, while 5 points in Flurry allow you to gain a 30% attack speed bonus to your next 3 swings after you’ve actually landed a crit.
Your top priority is to use Bloodthirst on cooldown. While BT is on cooldown, you’ll want to use Whirlwind. If you have BT coming off cooldown, don’t use WW unless you’ll still have enough for BT right as it comes off cooldown. When both BT and WW are on cooldown, you can use your rage dump abilities. For single target, you can use Heroic Strike, but you’ll want to use Cleave for more than one enemy. The final ability on the rotation is Overpower, which does require you to switch into Battle Stance. Because of this, you’ll only want to switch to Battle Stance to use OP when BT and WW are on cooldown and you have less than 50 rage. When an enemy reaches 20% health, your rotation becomes Execute and Execute alone.

Despite tauren and trolls being good choices, the clear standout winner is an orc. Not only do orcs have a passive weapon skill boost when using axes, but they also have one of the strongest racial damage abilities in the entire game, Blood Fury. Blood Fury is insanely powerful for warriors, boosting attack power by 25% for a whole 15 seconds at the cost of reduced healing. Even better, it has just a 2 minute cooldown. Hands down, you’ve got to be an orc if you really care about maximizing your DPS.
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