CLOSED BETA TEST & STRESS TESTS – Starting May 15, select WoW players will be invited to participate in a small-scale, focused closed beta test, helping ensure WoW Classic nails its goal of authenticity. Players will also get a chance to help put our servers and technology through the paces in a series of stress tests from May through July—opt in now at www.wowclassic.com!

Hit Cap to 8% – The utmost priority lies with raising your hit cap to a minimum of 8%. If you’re dual-wielding, the hit cap is actually 27%, but that value is almost impossible to reach, especially if you’ve just reached level 60. With that in mind, your special abilities (think rotational abilities like Bloodthirst and Whirlwind) only require 8% to actually hit. This does mean that as a dual-wielding fury warrior, you will miss auto attacks, but all of your special abilities that consume rage will hit.
When it comes to gearing and picking enchants, you’ll need to understand stat priority. Stat priority refers to a concept in which specific stats are more important than others. Every single class has different stat priorities, as their abilities and attacks all scale differently. Warriors, especially dual-wielding fury warriors, have an even bigger importance when it comes to stat priority because there are stat requirements they must reach in order to consistently deal damage.
Welcome to the third r/classicwow 4-Day Chat! The 4-Day Chats are a series of posts that will be stickied for exactly four days. The purpose of this series is to open a larger forum for back-and-forth discussion about major topics pertaining to WoW Classic, with particular focus on currently hot-topics of discussion. As soon as this post is unstickied, a new one with a different topic will replace it. We'll continue this series for the next month or so and then let it fade a way for a while, as we're expecting to have other more pertinent posts take-over the two stickied slots we're allotted as launch day nears.
If you’re serious about playing WoW Classic as a Warrior, you’re probably looking at those talents and wondering what to do — especially if you didn’t play in Vanilla and have no idea what all those talents are. Well, I did play in Vanilla — in fact, I talk about it way too much as one might expect of an old crotchety sort who wants these kids off his lawn — and so now you get the chance to profit from my barely healed trauma as I talk about the popular talent specs that Warriors used back in the day, just in time for you to climb on up into WoW Classic when it comes out.
The Armadillo — Arms/Fury/Prot 11/5/35. This was a main tanking build that basically traded away offense for defense. There were too many variants to list, but the biggest wasn’t a variant at all, but was instead this Arms 11/Prot 40 build that traded away the 5 points in Fury for Cruelty with full 1h Weapon Specialization and Improved Taunt. Neither of these builds could generate much DPS — this was purely about threat and survival, and any farming or otherwise playing outside of a dungeon or raid would often require you to spend gold on a respec (no multiple talent specs back then) or to have friends who would come kill stuff while you tanked it.
Meanwhile i’d suggest you go Scarlet Monestary with a friend (I was a mage, and i had a hunter friend, sometimes another mage, and sometimes a priest) — that will do just fine, regardless of gear. I suggest Library and Armory for the most Silk Cloth / Mageweave. – That way you can also get your little Tabard of the Scarlet Crusade, which I think is awesome. — It’s a small bonus to the grind 🙁

The Frantic Fury — Arms 11/Fury 40. This is the classic DW Fury build. There are variants, of course — there were always variants — but this is a standard build that makes sure to get Bloodthirst, full Flurry, and Improved Heroic Strike. Many a Fury Warrior hated those 2 points in Deflection, but there was no way to move down the Arms tree without them. Quite a few Warriors used this variant, that traded away the Improved Berserker Rage talent for Improved Intercept. I was a 2h Fury, but I raided with quite a few Fury Warriors who loved Imp Intercept.
For most situations, a 17/34/0 build should suit you well. However, some players have found success while playing a two-handed fury playstyle. Fury is largely focused around dual-wielding, but Horde players can benefit from a shaman’s windfury totem. Windfury will allow a Horde warrior to potentially get a free auto attack in, which is crucial for damage output and rage generation.

Jack of all trades — Arms/Fury/Protection 31/5/15. This build was the meat and potatoes Warrior build of classic WoW. This was the build you picked if you were going to do some tanking, some PVP, and you weren’t the main tank of your raid guild or just didn’t want to have to switch specs around constantly. It does a little bit of everything — it has Mortal Strike for those bosses that had a self heal, it lets you switch to a big 2h weapon (although you don’t get 2h Weapon Specialization) in your off hours, it’s basically the I’m not going to be the best at anything but I can do anything you need spec. There are variants for players who wanted to do more damage — swapping out Improved Thunder Clap and Hamstring for 2h Weapon Spec, for example.
The Frantic Fury — Arms 11/Fury 40. This is the classic DW Fury build. There are variants, of course — there were always variants — but this is a standard build that makes sure to get Bloodthirst, full Flurry, and Improved Heroic Strike. Many a Fury Warrior hated those 2 points in Deflection, but there was no way to move down the Arms tree without them. Quite a few Warriors used this variant, that traded away the Improved Berserker Rage talent for Improved Intercept. I was a 2h Fury, but I raided with quite a few Fury Warriors who loved Imp Intercept.

Despite tauren and trolls being good choices, the clear standout winner is an orc. Not only do orcs have a passive weapon skill boost when using axes, but they also have one of the strongest racial damage abilities in the entire game, Blood Fury. Blood Fury is insanely powerful for warriors, boosting attack power by 25% for a whole 15 seconds at the cost of reduced healing. Even better, it has just a 2 minute cooldown. Hands down, you’ve got to be an orc if you really care about maximizing your DPS.
Welcome to our World of Warcraft Classic Leveling Guides List, Below we rank the Best and Fastest Classes to use when levelling from 1 to 60. We also made another section with what Talent Spec we think are the best for the tough levelling process that is Classic WoW, just below that you can find links to our complete guides for each class and our recommended Talent Build to use and locations to farm to make it faster and easier.
For players who plan to play with others, we recommend these as the Best Duo Leveling Classes. These rankings take into account the synergy between classes and how fast they can level from 1-60 together. For example, having a healer to pair with the Warrior makes for a strong combo since you can now tank mobs more effectively, while the Priest DoTs (Damage Over Time) mobs.
Welcome to our World of Warcraft Classic Warrior Leveling Guide, below we have the Best Talent Build to use while levelling the Warrior Class in Patch 1.12. This includes the most ideal Farming Location for Leveling up and if for some reason that’s not fast enough Spec Tank and find a buddy who will DPS while you tank Mobs in Areas or Dungeons. We listed some of the other Weaknesses and Strength of this Class, which will help you decide if this fits your playstyle.

In-Game Addon Version of My Leveling Guides:  As of June 6th the In-Game Addon version of my leveling guides has began construction!  It will be a long road before it's finished completely, so I cannot guarantee how much of it will be ready for Classic Launch but there is a decent chance that some starting zones will be complete for it by then.  It will be full of features, including:  waypoint arrows, automatic updating, and much more.  More features will be available for it overtime too.
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