This guide will walk you through everything you need to know to play a Warrior in a PvP environment in WoW Classic. The guide will cover everything from talent choices, PvP talents, gameplay and rotation, and useful racial bonuses. It is most applicable to Arena content, but most talents and racial bonuses will work in Rated Battlegrounds and skirmishes.
The great thing about talents is that everything is up to you! You’ll find a few recommended talent tree choices below, but feel free to move points around as you feel necessary. Depending upon the fighting situation you’re going into, you might want one set of talents over another. Take time to understand what your purpose is, which will help you decide what talents you’ll need to help achieve that.
As a warrior, you need to be up close and personal in order to deal damage. This puts you directly in harm’s way, so you’ll need to keep a close eye on your character to ensure your safety! Make sure to run out of fire on the ground, and never attack bosses from the front! This will allow them to dodge and parry your abilities, effectively reducing your DPS.
The Horde levels 50-60 guide has been rewritten and revamped.  My 1-60 Horde leveling guide is now completely updated for the 1.12 Drums of War patch.  As you can see it is about 15% larger than the 40-50 guide (single largest guide page yet).  There is also a lot of route changes.  I moved the entire Silithus section from level 55 to level 58, which allowed me to include a lot more quests for that zone.  There is also a lot of other improvement to the route, including adding a lot more quests into the guide, mostly from Moonglade, Silithus and Eastern Plaguelands.  This will make the final level 59 grind much shorter.
Engineering is the one must-have profession if you care about powerful combat tools such as Goblin Sapper Charge, Arcanite Dragonling, and Hyper-Radiant Flame Reflector. It also provides great convenience through Dimensional Ripper - Everlook and Ultrasafe Transporter: Gadgetzan. All of these tools are only usable by Engineers, which makes it the top profession for maximizing your performance in WoW Classic, at maximum level.
The Horde 12-20 (Barrens + Stonetalon Mountains) guide has been rewritten and revamped.  In addition, there has been numerous tweaks to the speedrun route to make things faster and easier to follow.  Also, in case you haven't noticed I am now adding about 40% more info per step and redoing all the images.  Unlike with my previous vanilla guides, I am now giving a brief explanation of where to go and what to do with each step along with any other helpful tips.
The Selfish Arms-Fury 31/20 build. This build is all about a 2h weapon. It hasn’t made any concessions to expecting to tank, and it’s purely about doing as much damage as possible with a 2h weapon, specifically a sword in this case for the Sword Specialization chance to proc another attack. This build could easily change based on what the best 2h weapon you happened to have access to is — most players would probably use Axe or Polearm spec since those seemed easier to get than swords. This particular spec doesn’t even use Deflection, which is a decent survivability talent, choosing instead to focus on Improved Overpower for more crit chance when dealing with annoying Rogues trying to dodge everything you do. This is as close to a glass cannon build as Arms Warriors ever got, back in the day. Arms with proper gear for the time (basically, the best PVP gear or raid gear from BWL or up) would go with this spec and just annihilate people in BG’s, trusting in a pocket healer to keep them alive long enough to ruin people’s days. If you saw an Arms Warrior with the Might of Menethil and Mace Spec, you knew you were in for a bad, bad time.
The Horde levels 50-60 guide has been rewritten and revamped.  My 1-60 Horde leveling guide is now completely updated for the 1.12 Drums of War patch.  As you can see it is about 15% larger than the 40-50 guide (single largest guide page yet).  There is also a lot of route changes.  I moved the entire Silithus section from level 55 to level 58, which allowed me to include a lot more quests for that zone.  There is also a lot of other improvement to the route, including adding a lot more quests into the guide, mostly from Moonglade, Silithus and Eastern Plaguelands.  This will make the final level 59 grind much shorter.

Members Area:  My members area will launch one week before Classic WoW launches.  At this time I am unsure of how much content will be in it.  I suspect it will be about the same price of a Twitch sub (of only about $5 a month or so).  The members area will support the ongoing efforts to improving my leveling guides over time.  There is a lot more content planned for the future, including remastered TBC leveling guides (even if Blizzard does not launch Classic TBC).  And remastered WOTLK leveling guides.  I plan to continue to make leveling guides for WoW full time for many years to come!
When it comes to PVP Warrior players will tend to either go Fury or Arms Spec, Fury early levels and when you reach level 60 Arms can be a monster with the right type of gear. Arms specifically with the final talent in the arms tree Mortal Strike is really good for dealing with healers as it reduces the amount of healing that target receives by 50%. Fury can stick to enemies a bit easier thanks to Death Wish, which makes you immune to the Fear you can expect to see from Preist.
The Horde 12-20 (Barrens + Stonetalon Mountains) guide has been rewritten and revamped.  In addition, there has been numerous tweaks to the speedrun route to make things faster and easier to follow.  Also, in case you haven't noticed I am now adding about 40% more info per step and redoing all the images.  Unlike with my previous vanilla guides, I am now giving a brief explanation of where to go and what to do with each step along with any other helpful tips.

CLOSED BETA TEST & STRESS TESTS – Starting May 15, select WoW players will be invited to participate in a small-scale, focused closed beta test, helping ensure WoW Classic nails its goal of authenticity. Players will also get a chance to help put our servers and technology through the paces in a series of stress tests from May through July—opt in now at www.wowclassic.com!
Before we give you the Classic WoW Best Leveling Class, let’s discuss what we consider to be the Best Classes to choose for levelling. These are ranked based on how fast and easy it is to level up from 1 – 60 whether you are doing it with a group or simply Solo levelling yourself. Classes with AOE Damage and the ability to self heal tend to rank higher simply because it’s much easier to level up when you can sustain your health and clear mobs of monsters. In the case of Warlock and Hunter Class you have a pet that can help tank mobs while you DPS them down, this is another huge benefit when leveling up.
Talent trees are the customizable feature that allows a warrior to flourish. When you gain new talents, especially ones that offer you new and iconic abilities, you’ll feel much stronger and it will add extra depth to your class. Within each class, spec helps distinguish between different players of that class. Even further, the talents you choose will help make you stand out from another player of the same class!
Slam Fury Build — 19/32 or 20/31 Fury. This build comes in several varieties. This one makes sure to get Bloodthirst, the signature Fury attack, but it doesn’t include Improved Execute and it doesn’t have full 2h Weapon Specialization from the Arms tree. This variant, which is the one I used, doesn’t go full into Improved Slam so the cast time is a bit longer, but it has Improved Execute and full 2h Weapon Specialization. You can do without Bloodthirst entirely if you prefer, and still get Improved Slam, Flurry, and 2h Weapon Spec all maxed out, which some players preferred. All of these builds used 2h weapons in PVE content, as Fury was basically untenable in PVP, although I still did PVP in my variant of the spec. By the end of classic WoW my gear allowed me to do fairly well, but it was a handicap and I knew it.

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The warrior class is a staple of WoW Classic, often remembered for charging all across the battlefield and wreaking havoc on low-health enemies with execute. While warriors might be a fantastic class at level 60, they’re fairly difficult to level because of how dependent they are on gear, specifically weapons. Without a good weapon, any warrior lacks the strength they need to eliminate their foes!
Meanwhile i’d suggest you go Scarlet Monestary with a friend (I was a mage, and i had a hunter friend, sometimes another mage, and sometimes a priest) — that will do just fine, regardless of gear. I suggest Library and Armory for the most Silk Cloth / Mageweave. – That way you can also get your little Tabard of the Scarlet Crusade, which I think is awesome. — It’s a small bonus to the grind 🙁
The Selfish Arms-Fury 31/20 build. This build is all about a 2h weapon. It hasn’t made any concessions to expecting to tank, and it’s purely about doing as much damage as possible with a 2h weapon, specifically a sword in this case for the Sword Specialization chance to proc another attack. This build could easily change based on what the best 2h weapon you happened to have access to is — most players would probably use Axe or Polearm spec since those seemed easier to get than swords. This particular spec doesn’t even use Deflection, which is a decent survivability talent, choosing instead to focus on Improved Overpower for more crit chance when dealing with annoying Rogues trying to dodge everything you do. This is as close to a glass cannon build as Arms Warriors ever got, back in the day. Arms with proper gear for the time (basically, the best PVP gear or raid gear from BWL or up) would go with this spec and just annihilate people in BG’s, trusting in a pocket healer to keep them alive long enough to ruin people’s days. If you saw an Arms Warrior with the Might of Menethil and Mace Spec, you knew you were in for a bad, bad time.
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
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