This is not going to be a talent by talent breakdown, although I might well sit down and write one of those if there’s interest. This is me giving you a look at various talent builds you can adopt once WoW Classic is out, and get an idea of what to aim for. In general, while leveling you should use your primary talent tree as your first one to spend points in — get up the tree to 31 and that big, primary attack (Mortal Strike, Bloodthirst or Shield Slam) as fast as possible. That’s a spec defining ability and you want to get it ASAP. From there, you can start spending points  in the other trees.
Orc can be a strong threat-builder, due to Axe Specialization providing a permanent DPS and hit chance increase when using axes. However, what really makes Orc a great pick is that it is also a very good PvP race, and the best PvE damage dealer, making it the best catch-all choice in the Horde. Keep in mind that Blood Fury is not good for tanks, as it causes you to receive 50% less healing for 25 seconds.
Despite tauren and trolls being good choices, the clear standout winner is an orc. Not only do orcs have a passive weapon skill boost when using axes, but they also have one of the strongest racial damage abilities in the entire game, Blood Fury. Blood Fury is insanely powerful for warriors, boosting attack power by 25% for a whole 15 seconds at the cost of reduced healing. Even better, it has just a 2 minute cooldown. Hands down, you’ve got to be an orc if you really care about maximizing your DPS.

The warrior is the only class in WoW Classic that is actually playable by every race in the game. That’s right! All four Alliance races (dwarf, gnome, human, night elf) and Horde races (orc, tauren, troll, undead) are fair game for warriors. However, because of the way racial abilities work, each faction has a clear winner when it comes to deciding on a race. If you want a clear breakdown of each race and what abilities each offers, you can check them all out here!
This section gets a bit more in-depth as a Classic WoW Best Spec For Leveling Up Tier List, where certain classes can a have a really good spec for levelling while the other talent specs are more useful in PVP. Just below this, you can find links to our complete levelling guides for each class, where you can view to find all the information you will need to level up fast. This includes easy to gather weapons, locations you can farm mobs and a complete talent spec build we recommend while going from 1-60 in classic wow.
Players should stick as close to the level range that we provide below to make sure to maximize the amount of XP they gain. We detail location when it start to get tough to level up after about level 20, this will make it easier to get levels 1-60 with the Warrior class. List of each Location and the Level Range is to the left in a Blue Color for Alliance [Lvl 35-39] and the Orange Color for Horde [Lvl 35-39]. The Mobs you are looking for in that specific area names are Bolded [Mob Name].

This guide will walk you through everything you need to know to play a Warrior in a PvP environment in WoW Classic. The guide will cover everything from talent choices, PvP talents, gameplay and rotation, and useful racial bonuses. It is most applicable to Arena content, but most talents and racial bonuses will work in Rated Battlegrounds and skirmishes.
Talent trees are the customizable feature that allows a warrior to flourish. When you gain new talents, especially ones that offer you new and iconic abilities, you’ll feel much stronger and it will add extra depth to your class. Within each class, spec helps distinguish between different players of that class. Even further, the talents you choose will help make you stand out from another player of the same class!
When it comes to gearing and picking enchants, you’ll need to understand stat priority. Stat priority refers to a concept in which specific stats are more important than others. Every single class has different stat priorities, as their abilities and attacks all scale differently. Warriors, especially dual-wielding fury warriors, have an even bigger importance when it comes to stat priority because there are stat requirements they must reach in order to consistently deal damage.
If you play arms all the way to level 60, then this is probably what your talent tree will look like. Depending upon what weapon type you use, you’ll want to switch points out of axe specialization to the weapon specialization type that you use. Axes and polearms are a little better, but swords aren’t too far behind. Maces aren’t very useful for PvE situations.

For players who plan to play with others, we recommend these as the Best Duo Leveling Classes. These rankings take into account the synergy between classes and how fast they can level from 1-60 together. For example, having a healer to pair with the Warrior makes for a strong combo since you can now tank mobs more effectively, while the Priest DoTs (Damage Over Time) mobs.
When it comes to PVP Warrior players will tend to either go Fury or Arms Spec, Fury early levels and when you reach level 60 Arms can be a monster with the right type of gear. Arms specifically with the final talent in the arms tree Mortal Strike is really good for dealing with healers as it reduces the amount of healing that target receives by 50%. Fury can stick to enemies a bit easier thanks to Death Wish, which makes you immune to the Fear you can expect to see from Preist.
Two handed fury is far less viable for Alliance players considering they don’t have access to shamans or Windfury. You’ll note that Improved Cleave is now standard, as you no longer need points in Dual Wield Specialization. You’ll also need to grab 3 points in Two-Handed Weapon Specialization found in the arms tree, the talent choice that really sets the build apart.
...but, in my experiences, I found dual wielding to be fine, but only if you're Fury. I found that having two weapon swings meant having twice as many chances to crit, which led to lots more Flurry procs. At level 50 with two blue 1h swords, my kill speed was just about the same as when I used an epic 2h axe. And I wasn't even specced into the offhand damage talent. If I got a good string of crits, I could smack mobs down in 15-20 seconds, and easily hit Bloodthirst every time it came off CD.
...but, in my experiences, I found dual wielding to be fine, but only if you're Fury. I found that having two weapon swings meant having twice as many chances to crit, which led to lots more Flurry procs. At level 50 with two blue 1h swords, my kill speed was just about the same as when I used an epic 2h axe. And I wasn't even specced into the offhand damage talent. If I got a good string of crits, I could smack mobs down in 15-20 seconds, and easily hit Bloodthirst every time it came off CD.

In-Game Addon Version of My Leveling Guides:  As of June 6th the In-Game Addon version of my leveling guides has began construction!  It will be a long road before it's finished completely, so I cannot guarantee how much of it will be ready for Classic Launch but there is a decent chance that some starting zones will be complete for it by then.  It will be full of features, including:  waypoint arrows, automatic updating, and much more.  More features will be available for it overtime too.

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