The Selfish Arms-Fury 31/20 build. This build is all about a 2h weapon. It hasn’t made any concessions to expecting to tank, and it’s purely about doing as much damage as possible with a 2h weapon, specifically a sword in this case for the Sword Specialization chance to proc another attack. This build could easily change based on what the best 2h weapon you happened to have access to is — most players would probably use Axe or Polearm spec since those seemed easier to get than swords. This particular spec doesn’t even use Deflection, which is a decent survivability talent, choosing instead to focus on Improved Overpower for more crit chance when dealing with annoying Rogues trying to dodge everything you do. This is as close to a glass cannon build as Arms Warriors ever got, back in the day. Arms with proper gear for the time (basically, the best PVP gear or raid gear from BWL or up) would go with this spec and just annihilate people in BG’s, trusting in a pocket healer to keep them alive long enough to ruin people’s days. If you saw an Arms Warrior with the Might of Menethil and Mace Spec, you knew you were in for a bad, bad time.

Even though warriors do have two DPS specializations, arms and fury, fury is highly favored amongst higher leveled players. Arms is primarily reserved for PvP and leveling, mainly because of the stat requirements to effectively deal damage as a fury warrior. While you’re still leveling, you don’t have the ability to pick and choose what stats you have, instead using any piece you can find.


The Selfish Arms-Fury 31/20 build. This build is all about a 2h weapon. It hasn’t made any concessions to expecting to tank, and it’s purely about doing as much damage as possible with a 2h weapon, specifically a sword in this case for the Sword Specialization chance to proc another attack. This build could easily change based on what the best 2h weapon you happened to have access to is — most players would probably use Axe or Polearm spec since those seemed easier to get than swords. This particular spec doesn’t even use Deflection, which is a decent survivability talent, choosing instead to focus on Improved Overpower for more crit chance when dealing with annoying Rogues trying to dodge everything you do. This is as close to a glass cannon build as Arms Warriors ever got, back in the day. Arms with proper gear for the time (basically, the best PVP gear or raid gear from BWL or up) would go with this spec and just annihilate people in BG’s, trusting in a pocket healer to keep them alive long enough to ruin people’s days. If you saw an Arms Warrior with the Might of Menethil and Mace Spec, you knew you were in for a bad, bad time.
When it comes to gearing and picking enchants, you’ll need to understand stat priority. Stat priority refers to a concept in which specific stats are more important than others. Every single class has different stat priorities, as their abilities and attacks all scale differently. Warriors, especially dual-wielding fury warriors, have an even bigger importance when it comes to stat priority because there are stat requirements they must reach in order to consistently deal damage.
For the standard, dual-wielding fury talent tree, you’ll actually place 34 points into the fury tree and just 17 into arms. This allows you to acquire both ranks of Impale in the arms tree, while maximizing any damage bonuses found in the fury tree. Options here include selecting Improved Cleave over Improved Battle Shout in situations needing more area of effect damage.
For most situations, a 17/34/0 build should suit you well. However, some players have found success while playing a two-handed fury playstyle. Fury is largely focused around dual-wielding, but Horde players can benefit from a shaman’s windfury totem. Windfury will allow a Horde warrior to potentially get a free auto attack in, which is crucial for damage output and rage generation.
The Selfish Arms-Fury 31/20 build. This build is all about a 2h weapon. It hasn’t made any concessions to expecting to tank, and it’s purely about doing as much damage as possible with a 2h weapon, specifically a sword in this case for the Sword Specialization chance to proc another attack. This build could easily change based on what the best 2h weapon you happened to have access to is — most players would probably use Axe or Polearm spec since those seemed easier to get than swords. This particular spec doesn’t even use Deflection, which is a decent survivability talent, choosing instead to focus on Improved Overpower for more crit chance when dealing with annoying Rogues trying to dodge everything you do. This is as close to a glass cannon build as Arms Warriors ever got, back in the day. Arms with proper gear for the time (basically, the best PVP gear or raid gear from BWL or up) would go with this spec and just annihilate people in BG’s, trusting in a pocket healer to keep them alive long enough to ruin people’s days. If you saw an Arms Warrior with the Might of Menethil and Mace Spec, you knew you were in for a bad, bad time.
Members Area:  My members area will launch one week before Classic WoW launches.  At this time I am unsure of how much content will be in it.  I suspect it will be about the same price of a Twitch sub (of only about $5 a month or so).  The members area will support the ongoing efforts to improving my leveling guides over time.  There is a lot more content planned for the future, including remastered TBC leveling guides (even if Blizzard does not launch Classic TBC).  And remastered WOTLK leveling guides.  I plan to continue to make leveling guides for WoW full time for many years to come!
If you want to always have dibs on getting into Raid or Dungeons being a Tank is the way to go, and if you are Warrior Tank well that justs the cherry on top. Tanks are always in high demand and if you are unsure how to complete a Dungeon or Raid some players will be happy to teach you if you ask. When it comes to PVP Protection Warrior can be useful Flag Runners if they have a Healer pocket them, even without you can make due.
CLOSED BETA TEST & STRESS TESTS – Starting May 15, select WoW players will be invited to participate in a small-scale, focused closed beta test, helping ensure WoW Classic nails its goal of authenticity. Players will also get a chance to help put our servers and technology through the paces in a series of stress tests from May through July—opt in now at www.wowclassic.com!
Classic Feral Druid Tank Guide – WoW Classic 1.13 Classic WoW Feral Druid Tank guide. Learn everything you need to know about their Rotation, Talent Builds, Stat Priorities, BiS Gear, Consumables, Enchants, and more! Updated with the latest Classic WoW info! Classic Hunter DPS Guide – WoW Classic 1.13 Classic WoW Hunter DPS guide. Learn everything you need to know about their Rotation, Talent Builds, Stat Priorities, BiS Gear, Consumables, Enchants, and more! Updated with the latest Classic WoW info! Classic Priest Healing Guide – WoW Classic 1.13 Classic WoW Priest Healing guide. Learn everything you need to know about their Rotation, Talent Builds, Stat Priorities, BiS Gear, Consumables, Enchants, and more! Updated with the latest Classic WoW info! Classic Mage DPS Guide – WoW Classic 1.13 Classic WoW Mage DPS guide. Learn everything you need to know about their Rotation, Talent Builds, Stat Priorities, BiS Gear, Consumables, Enchants, and more! Updated with the latest Classic WoW info!

The Frantic Fury — Arms 11/Fury 40. This is the classic DW Fury build. There are variants, of course — there were always variants — but this is a standard build that makes sure to get Bloodthirst, full Flurry, and Improved Heroic Strike. Many a Fury Warrior hated those 2 points in Deflection, but there was no way to move down the Arms tree without them. Quite a few Warriors used this variant, that traded away the Improved Berserker Rage talent for Improved Intercept. I was a 2h Fury, but I raided with quite a few Fury Warriors who loved Imp Intercept.


Hit Cap to 8% – The utmost priority lies with raising your hit cap to a minimum of 8%. If you’re dual-wielding, the hit cap is actually 27%, but that value is almost impossible to reach, especially if you’ve just reached level 60. With that in mind, your special abilities (think rotational abilities like Bloodthirst and Whirlwind) only require 8% to actually hit. This does mean that as a dual-wielding fury warrior, you will miss auto attacks, but all of your special abilities that consume rage will hit.

Welcome to the third r/classicwow 4-Day Chat! The 4-Day Chats are a series of posts that will be stickied for exactly four days. The purpose of this series is to open a larger forum for back-and-forth discussion about major topics pertaining to WoW Classic, with particular focus on currently hot-topics of discussion. As soon as this post is unstickied, a new one with a different topic will replace it. We'll continue this series for the next month or so and then let it fade a way for a while, as we're expecting to have other more pertinent posts take-over the two stickied slots we're allotted as launch day nears.
I joined twitch in 2013 with the gamer name of FuriousPaul and I streamed speedruns of the classic Castlevania games full time from 2013 - 2017. Lately my streams have died down quite a bit due to working on Classic WoW leveling guides every day.  My channel is now twitch.tv/Joana.  Unfortunately I will have to wait until Classic WoW comes out before I start streaming it.
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