The weapon is usable by Druids, Paladins, Shamans and Warriors, and while it's probably the best weapon for Enhancement Shamans and Retribution Paladins, those specs weren't really popular or very viable back in the day, so Warriors were the primary wielders. Before going into the arduous journey you needed to go on to acquire this, we need to mention Sulfuras definitely was one of the most powerful weapons throughout all of Vanilla, but there have been many discussions about whether it was ever really the very best for any class.
The leveling guides on my site are essentially speed leveling guides. My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first. I list many occasions where I tell the player to "die on purpose" to go faster. I tell the player to skip certain quests, because some quests are just not worth the time/XP. I list tricks and shortcuts to go faster so you can reach level 60 much quicker. I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow. For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways. Although I do list quests that can optionally be done if you have a group.
On top of that, you’ll also need a “rotation” to keep up with mana regeneration. You’ll generally want to use a Major Mana Potion after you’ve used enough mana to fully benefit from one. If you have enough health and raid damage is low, you can also use a Demonic Rune. If both of those are on cooldown, you’ll want to stop using Mind Blast in your rotation, and instead just cast Mind Flay when you have enough mana to keep Shadow Weaving applied. If you’re really lucky, a druid might Innervate you (don’t count on it).
This part I very vividly remember - there I was, standing in Molten Core, in a raid group and without a guild, not knowing what was going on or what the hell just happened. I was pretty shocked at the time, but I was also insanely angry, so the shock had to take a back seat. As I was kicked I wasn't privvy to the guild chat happening at the time so it was pretty stressful - do I leave the group and just go on my way forever? In the end, it was another officer, Rogue and all around good guy Jihan that managed to calm things down and so I was invited back and we continued discussing the issue.
The Horde levels 50-60 guide has been rewritten and revamped. My 1-60 Horde leveling guide is now completely updated for the 1.12 Drums of War patch. As you can see it is about 15% larger than the 40-50 guide (single largest guide page yet). There is also a lot of route changes. I moved the entire Silithus section from level 55 to level 58, which allowed me to include a lot more quests for that zone. There is also a lot of other improvement to the route, including adding a lot more quests into the guide, mostly from Moonglade, Silithus and Eastern Plaguelands. This will make the final level 59 grind much shorter.
While this build isn’t too different from the dungeon build, it definitely works better in a raid environment. Threat and range are less of an issue in a raid, so a shadow priest benefits from 5 points in Mental Agility in the discipline tree to help lower mana costs. You also won’t use Vampiric Embrace in a raid, as it typically does more harm than good for you. You’ll still have access to Inner Focus, which grants a mana-free Mind Blast with a great chance to crit.
That makes a dwarf the best choice for an alliance priest. Their racial passive aren’t helpful, but their priest abilities are fantastic. They also have Desperate Prayer, but they have Fear Ward, an invaluable ability that is mandatory for certain boss encounters. While both abilities aren’t offensively helpful, they offer fantastic utility and support, a key marker of the priest class.
Focusing on 1.12, the Classic patch, however, its only real competition (for Warriors, anyway) will be the ubiquitous Arcanite Reaper for PvP and Bonereaver's Edge for PvE. Due to various factors, including mace spec being pretty bad, the general consensus seems to be that Sulfuras might barely beat out AR for PvP purposes, while Bonereaver claims the top PvE weapon crown. Again, these are all very close and Sulfuras was considered a top weapon all throughout Vanilla, with Ashkandi, Greatsword of the Brotherhood, Dark Edge of Insanity and Might of Menethil eventually surpassing it, but not by much.
Some quests in my guide are marked as "SKIP" and colored in red. These quests are simply either too hard to solo or not worth the XP/time and are skipped. My guide will only list SKIPPED quests if the quest is a direct follow up after completing a quest, not one that you have to click the NPC again to get it. If you hover over the skipped quests, it will give info on why it is skipped in the guide (unless that info is already listed directly in the guide text).
The shadow spec Best Gear Stats for Shadow Priest Builds in WoW Classic patch 1.12 is little more focused on damage similar to a warlock mostly of the DOT shadow damage. Primary Stats These are the best stats for maximizing your shadow damage for the Shadow Talent Build, while Secondary Stats These are some quality of life stats that will help with some extra healing and having enough mana to do damage and off-heal, and then we have Other Stats these are last option and most likely you will not choose these but if u have to then so be it.
We have a large post over on the WoW Classic beta forums where Blizzard are addressing all the outstanding issues with Hunters. We have a huge amount of problems listed below, from the now expected "not a bug" things players report that are actually working as intended, to bugs that have already been fixed or will be very soon, and actual bugs that aren't fixed yet but are on the known issues list.
This Addon solves that issue where you have 5 Paladins in your Raid and no one can decide who is Buffing what. It has a little UI that represents Different Classes in your Party or Raid. You can change what buffs you want to give out then just mash the Class Button for each Class type until they all Turn Green. If anyone is missing a buff you are assigned the Class