Hunter “dead zone” is working as expected and is consistent with the Reference Client A wolf pet’s Howl buff is consumed by anything that causes damage, even if it does not benefit from the buff A Hunter pet’s Bite and Claw ability damage will not change in the tooltip based on the happiness of the pet. The tooltip will always display the damage as if the pet were Content (yellow). This is consistent with the Reference client Note: This was reported several times to us based on 1.2 patch notes which seem to have been misunderstood. The intent here is simply that damage displayed is what the pet would deal if it were Content, not what it deals based on its current happiness level. Traps can sometimes not be triggered if a player moves over them very quickly (i.e. a Warrior’s Charge ability). This behavior is consistent with the Reference client. Auto Shot does not make a sound when cast during the animation of Hunter’s Mark and certain other abilities Scatter Shot and Freezing Trap share diminishing returns The following reported issues are either confirmed fixed in recent builds, or we have upcoming fixes currently in testing:
Aux delivers a more advanced UI for the auction house. At times you want to buy a lot of materials and you want to buy for the lowest price possible. Aux let you list an item ordered by the price per item. Another neat function is that Aux can post multiple stack for you on the auction house. If you use the default action UI you have to post each stack manually.