1 Eye of Sulfuras And there you have it. Obviously Sulfuras is very much a guild-wide effort and the most common path to getting it is to have the guild gather up all the mats collectively, to then give to whoever earns the Eye - either through DKP or whichever method the guild uses. However, since pugs will be much more of a thing in Classic than they were in Vanilla, it's not completely insane to think someone will want to do this solo/without guild support, but for that you'd either have to have a whole lot of gold (not to mention luck to even get the Eye in a pug) and perhaps do some planning ahead of time, especially with the transmutes.
Trolls are the better choice because they have Berserking, which increases casting speed based on missing health, Hex of Weakness, which reduces enemy damage, and Shadowguard, their strongest ability that passively hits enemies every few seconds. Shadowguard by itself is the biggest DPS increase, which makes trolls a clear winner if you’re focused on maximizing damage.

Cone of Cold is behaving consistently with the reference client. Arcane Missiles does not put the caster in combat . A Hunter’s Frost Trap ground effect will break Rogues out of stealth. The Berserking Troll racial ability is behaving as expected and matches the reference client. The pet that a Warlock has when initially logging into the game world does not restore a Soul Shard when dismissed by taking a flight path or moving out of range. The trigger range on Hunter’s traps are reduced by Stealth when the stealthed player is a similar or higher level than the Hunter. Soul Link cannot be dispelled by dispelling the Warlock’s pet. A Warlock’s Succubus pet cannot cast spells if they are out of line of sight of the target. Manually cancelling Stealth after using Vanish will remove the Vanish buff as well as the Stealth buff. Escape Artist has a very small chance to fail when used to escape an effect that has a decreased chance to be dispelled (e.g. a Rogue’s Vile Poisons talent). Rogues are not broken out of stealth by Blizzard until they take damage. Taunting Hunter pets that are set to Aggressive or Defensive mode will cause them to attack the taunting player. I additionally modified the wording on the following to be a bit more clear:
This actually may have been pre-1.12, as I'm pretty sure it didn't have the +5 defence at the time, but I might be wrong. I was wearing a blue belt, I think it had a +1% to block and I was pretty happy with it for those seldom-needed off-tank purposes. I also didn't have any other Might items, as most of those were still reserved for the real tanks. Shockingly, no one wanted the Belt of Might when it dropped (off a trash mob as I recall) as all the tanks had it already and, obviously, all the DPS/off-tank Warriors would rather spend their DKP on DPS items. Also keep in mind this was a BoE item. And so the then raid leader and officer, Fisker, decided someone had to take it, we weren't going to disenchant or sell it, but we also weren't going to give it our for free - and I was the lucky recipient of this minus x DKP prize.
Hunter “dead zone” is working as expected and is consistent with the Reference Client A wolf pet’s Howl buff is consumed by anything that causes damage, even if it does not benefit from the buff A Hunter pet’s Bite and Claw ability damage will not change in the tooltip based on the happiness of the pet. The tooltip will always display the damage as if the pet were Content (yellow). This is consistent with the Reference client Note: This was reported several times to us based on 1.2 patch notes which seem to have been misunderstood. The intent here is simply that damage displayed is what the pet would deal if it were Content, not what it deals based on its current happiness level. Traps can sometimes not be triggered if a player moves over them very quickly (i.e. a Warrior’s Charge ability). This behavior is consistent with the Reference client. Auto Shot does not make a sound when cast during the animation of Hunter’s Mark and certain other abilities Scatter Shot and Freezing Trap share diminishing returns The following reported issues are either confirmed fixed in recent builds, or we have upcoming fixes currently in testing:
A lot of the best wands available are Bind on Equip, which means relying on luck and RNG to drop the wand, or buying it. The best wands available are going to be expensive, which means the bank might have to be broken a few times to obtain them. However, if too much money is spent on wands, other equipment, and training, there won’t be enough money left in the bank to buy a mount and riding training at level 40.
Picking the best race for the priest is difficult since this class gets unique spells based on its race, these affect how we rank the best drastically. For Horde for sure if you are going shadow you will want Undead, and Alliance can choose between Humans and Dwarves. With PVP in mind, we think Dwarves have an edge of humans, but they are both good choices so either will work.

A lot of the best wands available are Bind on Equip, which means relying on luck and RNG to drop the wand, or buying it. The best wands available are going to be expensive, which means the bank might have to be broken a few times to obtain them. However, if too much money is spent on wands, other equipment, and training, there won’t be enough money left in the bank to buy a mount and riding training at level 40.
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Above level 40, look for Plate gear “of the Bear,” and “of the Tiger,” Mail gear “of the Monkey,” and “of the Falcon,” Leather gear “of the Monkey,” “of the Bear,” and “of the Tiger,” and Cloth gear “of the Eagle,” and “of the Owl.” On the Alliance, also watch out for Plate gear “of the Gorilla.” On the Horde, also watch out for Mail gear “of the Gorilla.”
On top of that, you’ll also need a “rotation” to keep up with mana regeneration. You’ll generally want to use a Major Mana Potion after you’ve used enough mana to fully benefit from one. If you have enough health and raid damage is low, you can also use a Demonic Rune. If both of those are on cooldown, you’ll want to stop using Mind Blast in your rotation, and instead just cast Mind Flay when you have enough mana to keep Shadow Weaving applied. If you’re really lucky, a druid might Innervate you (don’t count on it).

Possibly the most complicated Addon I have ever used it is also one of the most powerful. You can build custom Visual and Audio warnings for virtually any situation in the Game. I have used it for Buff Stacks Low HP and Ability Cooldowns many times over the years on various Characters. Blizzard added similar Visual Warnings in Cataclysm.Git Repository: https://github.com/Geigerkind/ModifiedPowerAuras
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