Touch of Weakness: On-use ability the applies a buff to the priest, reducing the damage of the next melee attacker for 2 minutes. Lasts 10 minutes. Decent for leveling when fighting mobs that hit very rapidly, such as dual wielders, or in PvP against similar targets, such as rogues or feral druids. Less useful against slower, hard hitting mobs or players.

We consider Feral Combat to the best overall since you can use it to Solo Level very effectively and can be pretty strong in PVP. Like with most Healing Specs in WoW Classic its hard to have too much of them and Restoration Druid provide its own use in Raids/Dungeons. Balance Spec has big mana problems which makes it a pain to use in PVP but has seen some viability within Raids/Dungeons PVE content.


This is a favourite for most Priest players and mostly used in PVP, but is just as viable in PVE as you would expect from a DOT Spec. Below we have an image of the Best Shadow Talent Build to use in WoW Classic Patch 1.12 and is meant for PVP Battlegrounds use. some of the key points with this build are the obvious ones being Vampiric Embrace which heals you for the damage you do, and then there is Shadow Form which gives you a buff that increases Shadow Damage by 15% and reduces physical damage you take also by 15%
Some quests in my guide are marked as "SKIP" and colored in red.  These quests are simply either too hard to solo or not worth the XP/time and are skipped.  My guide will only list SKIPPED quests if the quest is a direct follow up after completing a quest, not one that you have to click the NPC again to get it.  If you hover over the skipped quests, it will give info on why it is skipped in the guide (unless that info is already listed directly in the guide text).
To fully realize the potential of your shadow priest, you’ll need to understand several things about the class. This guide will cover several things like race options, talent choices, and the rotation you should follow to output the most damage. We’ll also talk about all aspects of optimization, including stat priorities, enchanting, beneficial professions, and the consumables that make your character complete.
Sulfuras, Hand of Ragnaros is possibly the most famous item in all of WoW. One of only two legendary items introduced with the base game, its power may not have lived up to its legend, but the effort you had to put in to get it most certainly did. Today we'll be taking a look at the weapon and how good it was in patch 1.12, how to get it, and we'll throw in an extra story related to it from Vanilla.
The best profession for druid class is an easy one for horde and here’s why. Since Horde will have to choose the Tauren Race just to roll Druid Class, the Tauren Racial Trait provides them with 5+ Herbalism Skill. If you are not sure why this is good you can visit our Herbalism Guide below to learn more. You could also choose Leatherworking and Skinning if you can’t stand picking herbs and making potions since with leatherworking you can make some useful gear for this class.
1 Eye of Sulfuras And there you have it. Obviously Sulfuras is very much a guild-wide effort and the most common path to getting it is to have the guild gather up all the mats collectively, to then give to whoever earns the Eye - either through DKP or whichever method the guild uses. However, since pugs will be much more of a thing in Classic than they were in Vanilla, it's not completely insane to think someone will want to do this solo/without guild support, but for that you'd either have to have a whole lot of gold (not to mention luck to even get the Eye in a pug) and perhaps do some planning ahead of time, especially with the transmutes.
Nihilum wasn't a big guild yet, it was still pre-Blackwing Lair times and we were farming Molten Core. For some reason we had a massive number of Warriors in the guild, including Kungen, the GM, with around 8 being in pretty much every MC raid. As you'd imagine, every one of them wanted that shiny fiery hammer for themselves as you couldn't really have 8 tanks in the raid, so most of us were DPS/offtanks. The guild ran on a standard DKP system and most players had a solid amount of gear from the raid already, so every DPS Warrior was gathering their points for that Eye drop. I was the first in line for the Eye so it was a simple matter of saving up my DKP and having the Eye actually drop. 

This build is what you should use if you want to do 5-man dungeons. With this 14/0/37 build, you’ll go deep into the shadow tree to fill out Shadow Reach and Shadow Affinity. This allows you to generate virtually no threat, while also having excellent range in the mobile environment of a dungeon. This build will make use of Vampiric Embrace, so you could consider adding an additional point in Improved Vampiric Embrace for even more healing.
The stat priority for leveling is loosely as follows: Spellpower > Spirit >= Mp5 > Haste > Intellect > Spell Hit > Spell Crit > Stamina > Agility. When choosing between Mp5 and Spirit, remember that 1 Spirit is worth .625 Mp5 while not casting, and 1.25 Mp5 while not casting if Spirit Tap is active. Also keep in mind that Spirit is doubled by Spirit Tap, but Mp5 is not.
The weapon is usable by Druids, Paladins, Shamans and Warriors, and while it's probably the best weapon for Enhancement Shamans and Retribution Paladins, those specs weren't really popular or very viable back in the day, so Warriors were the primary wielders. Before going into the arduous journey you needed to go on to acquire this, we need to mention Sulfuras definitely was one of the most powerful weapons throughout all of Vanilla, but there have been many discussions about whether it was ever really the very best for any class. 
While you get Cat Form at 20, there will be many instances in this level bracket where it’s preferable to sit in Bear Form. One reason is that you don’t have an efficient finisher for your combo points in Cat Form at this stage and you don’t even get Shred until 22. Secondly, you are penalized more swapping from Caster to Cat than from Caster to Bear as you start with potentially 0 energy, since Furor won’t be 5/5 till 27.
There are many enchants that you can find that will make a huge difference in the damage and longevity of your shadow priest. Optimizing is all about finding a proper balance between regeneration and raw damage, but this also takes into account the options you actually have available to you for each equipment slot. There are a few options for multiple enchants, these usually serve as cheaper and far more accessible alternatives.
Above level 40, look for Plate gear “of the Bear,” and “of the Tiger,” Mail gear “of the Monkey,” and “of the Falcon,” Leather gear “of the Monkey,” “of the Bear,” and “of the Tiger,” and Cloth gear “of the Eagle,” and “of the Owl.” On the Alliance, also watch out for Plate gear “of the Gorilla.” On the Horde, also watch out for Mail gear “of the Gorilla.”
Welcome to our World of Warcraft Classic Druid Guide everything you need to know to play the Druid Class. We have Race Base Stats and how your Primary Stats affect your character. We also have the Best Race, Weapons, Profession and Talent Specs to use. For good mesure, we included images to help show the locations of every Druid trainer within Major/Captial Cities in WoW Classic.

While you get Cat Form at 20, there will be many instances in this level bracket where it’s preferable to sit in Bear Form. One reason is that you don’t have an efficient finisher for your combo points in Cat Form at this stage and you don’t even get Shred until 22. Secondly, you are penalized more swapping from Caster to Cat than from Caster to Bear as you start with potentially 0 energy, since Furor won’t be 5/5 till 27.
When level 60 is achieved, money should generally be spent on one of two things: gear, or professions. As a priest, I would suggest taking the time to level tailoring, because a few of the crafted tailoring items are best-in-slot. Enchanting and Alchemy can also make a decent amount of money at higher levels. Everybody needs enchants and consumables. If professions aren’t interesting (that’s silly), use the gold to buy BoE gear, or join GDKP runs and bid on good items.
Most priests opt to play as holy or discipline, but shadow is just as important as the other two specializations. Shadow priests have Shadow Weaving, which boosts all shadow damage done by 15%. This definitely helps the shadow priest, but it also helps warlocks as a much of their damage is shadow-based. Raids are certain to have multiple warlocks, so this makes Shadow Weaving, and therefore a shadow priest, an essential member of any raid group.
Above level 40, look for Plate gear “of the Bear,” and “of the Tiger,” Mail gear “of the Monkey,” and “of the Falcon,” Leather gear “of the Monkey,” “of the Bear,” and “of the Tiger,” and Cloth gear “of the Eagle,” and “of the Owl.” On the Alliance, also watch out for Plate gear “of the Gorilla.” On the Horde, also watch out for Mail gear “of the Gorilla.”
Escort quests can take awhile to do.  I have thoroughly tested all the escort quests in the game for time/xp.  Most are worth doing, but as long as you are able to actually do them without failing.  Most require you to pay special attention to the escortee as most are fragile and will die easily, so do your best to keep mobs off of the escortee during escort quests.  The longest one in the game is the Tanaris chicken escort.  The chicken escorts are only worth doing if you were able to do all 3 of them, as if you do, you will be able to turn in an additional easy quick XP turn in quest at BB, which makes them worth it.
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